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- #Game maker studio 1.4 tutorial how to#
- #Game maker studio 1.4 tutorial software#
- #Game maker studio 1.4 tutorial code#
- #Game maker studio 1.4 tutorial professional#
The gm(48) is a casual, fun game jam that helps you to learn and grow as a developer. Shining a light on high-quality projects and resources created by our community.įor more than 8 years, the tight-knit community of /r/gamemaker has run the game jam gm(48) for GameMaker developers of all ages and experience levels. Share the latest pictures and videos of your gameĪre you in need of motivation? Then take a stab at these creative challenges. Scheduled content ScheduleĪsk questions, ask for assistance or ask about something else entirely.ĭiscuss game design and game development.
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Join in the conversation, get help with any issues you might have and connect with your fellow developers! We also have a Steam Group for playing games. r/gamemaker sponsors three chat-rooms: IRC, a Discord server, and a Slack team. Content must be appropriately flaired at the time of submission.Technical support requests are to be directed to YoYo Games Support.Promotional content must contribute to the community.Show respect to all users of the subreddit and have patience with other users when providing help.Content must demonstrate a previous effort and research before posting and must provide adequate detailed information.Content must not use "click-bait" titles, shortened links, or solicitation.Content must not be obscene, illegal, racist or offensive.Content must be directly related to GameMaker.subreddit_guidelines()Ĭontent that does not follow the subreddit guidelines is subject to deletion, so please become familiar with them.
#Game maker studio 1.4 tutorial professional#
Additionally, experienced coders can take advantage of its built in scripting language, "GML" to design and create fully-featured, professional grade games. It features a unique "Drag-and-Drop" system which allows non-programmers to make simple games.
#Game maker studio 1.4 tutorial software#
GameMaker is software designed to make developing games easy and fun. The Essential Gamemaker Functions, Concepts, and Tools Guide.GameMaker Handbook - The Ultimate Resource for Beginners.It might have some stuff to help you get started. If you're interested, it's a survival RPG in the same vein as Crashlands or Don't Starve.
#Game maker studio 1.4 tutorial how to#
If you can write GML in GMS1, then you can probably write GML in GMS2.Īll that being said, I've been trying to figure out how to use GMS2 myself, and I've been posting videos in a series of my own. The things that you'll really want to learn I feel are the sprite and room editors, as well as how the new workflow is laid out. Also, I believe GMWolf has a lot of videos on GMS2 specifics, like the sprite and room editors.įor the most part, coding in GMS1 and GMS2 is about the same, with only a few tweaks to the functions. Heartbeast is a good resource as that guy really knows his stuff. Hey guys, I know finding tutorials for GMS2 is pretty tough at the moment, but I think that's because a lot of people are trying to learn it well enough to make tutorials on it themselves. Hopefully, I'm not asking something someone else has already asked, but if that's the case I apologize.
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Here comes the part where I'm asking for your help :)Ĭan you guys recommend me a good series of beginner and intermediate tutorials for GM2, including detailed coding examples and explanations? I've seen and done beginner series on the yoyogames site, but of course, thats just the tip of the iceberg.Īre there any resources detailing and explaining the example projects?
#Game maker studio 1.4 tutorial code#
Though i have a long background in game making and understand a lot of things on a micro and macro scale, I have never written code myself, so deciphering what other people write and why they chose to write it that way, is a very slow process for me. I tried to understand what and how the example project does, but reverse engineering it has proven a difficult task for me. I also downloaded the "yoyo dungeon lite" example project, since it has many things in common to what i am preparing to do. Looking for GM 2 tutorials on the net yielded a lot of results, most of which were in fact game maker 1 tutorials (which of course can be good resources as well), but there are a lot of changes and improvements to the engine and sometimes i get pretty confused. I've started using game maker studio 2 a few days ago and until now it seems a very promising engine.